We speak to Colin Foran, head of game at Shrapnel, about the rise of AI and the debate around whether it can, or should, replace the human element in art.
Read more: For art’s sake: What the rise of AI means for artists in gaming
We speak to Colin Foran, head of game at Shrapnel, about the rise of AI and the debate around whether it can, or should, replace the human element in art.
Read more: For art’s sake: What the rise of AI means for artists in gaming